
Conceptual Objects & Speculative Archives
Practice
Independent studio work
Material
Objects ยท documents ยท fragments
Typical output
Artworks ยท editions ยท fictional archives
Year of Establishment
Object making
Worldbuilding
Material research
Archival systems
Narrative sequencing
01
Leave room
Giving the work enough clues to feel like it belongs somewhere, but never enough to dictate exactly what it means.
02
Build the world
Material, scale, provenance, labels, and display all contribute to the fiction; the artwork does not stop at the object itself.
03
Multi-interpretation
The viewer brings memories and assumptions I cannot design in advance, so interpretation becomes part of the work.




Case Studies

Future Relics
Physical artifacts designed to look archaeologically significant while quietly embedding contemporary questions about belief and identity.

The Lost Archive
A series of reconstructed documents and objects from a fictional cultural archive, exhibited as though the collection had been recently recovered.

Objects With No Origin
A collection deliberately stripped of clear provenance, allowing viewers to construct competing histories around each piece.
